Interview: Epic goes all-in on HTML5 with UE4 support
"This upgrades the web to a platform. Just like Sony and Microsoft have platforms, the web is now a platform, and if you can build and ship a game, you can have it run in several (and in the future, any) standards-compliant browser and have a great experience. It marks the end of drivers, installation, all the other weird quirks of legacy game development"