Hi,
I am building a Unity Game for Tizen 2.3 and above.
Application build happens and it gets installed on the device. But, it is not opening. The error log pasted below.
Log from Device - Tizen Z1 with 2.3
02-02 21:37:00.156 : ERROR / AUL_PAD ( 18953 : 18953 ) : preload.h: __preload_exec(124) > dlopen("/opt/usr/apps/com.NextStudio.SpaceDebris/bin/spacedebris") failed
02-02 21:37:00.156 : ERROR / AUL_PAD ( 18953 : 18953 ) : preload.h: __preload_exec(126) > dlopen error: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by /opt/usr/apps/com.NextStudio.SpaceDebris/bin/spacedebris)
02-02 21:37:00.206 : ERROR / AUL_PAD ( 478 : 478 ) : launchpad.c: __send_result_to_caller(535) > error founded when being launched with 18953
02-02
Build Environment
- Unity - 5.5.1f1 Personal
- TizenStudio - 1.1.0
- Both Tizen 3.0 and Tizen 2.3 SDK is installed. Installing only Tizen 3.0 SDK did not allow me to create native apps.
- macOS 10.12.3
- Xcode 8.2.1